Two Biggest Reasons Why Players Buy Accounts

Today's most popular games are ones that require constant connection to the Internet to play. Players are required to create accounts that would represent their presence on the web. Of course, this system is not free from exploit. Although it practically eliminated the trouble of games being pirated since everyone has a distinct identification over the game network, it has presented new problems that the gaming industry now has to deal with.

 

One of the most prevalent problems that game producers and developers deal with is the trading of accounts. Practically every online role playing game outright state that accounts should be tied to users and should not be handed over to another person, especially if there's a cost involved. Unfortunately for them, this is something that they can't really prevent no matter how much they keep reminding players about possible bans and about the risks of trading accounts. Here are two compelling reasons why people will always be buying accounts and brave underground trading.

 

1. They recognize the loss of productivity. It's difficult to admit for most, but the truth is that almost every game today is designed to be addictive. Games are deliberately crafted to exploit the human psyche such as the vulnerabilities of instant gratification and the competitive nature to become better than the rest. All the while people spend time to get better ranking than others not realizing that they lose precious time in the process. Unsurprisingly, most people who understand that games should not take up one's time are those who have big responsibilities such as families to feed and mortgages to pay. These people understand that time spent in the game would be better off spent in their work, where they will earn extra which would give them the means to buy accounts. They would essentially be enjoying the perks of a well-developed avatar without putting in the hours of killing countless monsters and the like.

2. They want to develop their skills in unconventional ways. While most games entail making powerful avatars through constantly killing off monsters, there are some games where every session is a fresh new start. A blank slate. Accounts for these types of games instead implement ranking systems where skilled players are gradually pushed to the top tier and would let them float to their ranking until such time that they improve again and make it even higher. 

 

 

For those who want to develop their skills in a "baptism by fire" method, they buy high ranking accounts and join games that would expose them to high level play style. They have two ways to proceed with this. Either they learn from these games where they are crushed badly, essentially to be a better player; or stagnate and bring the account's ranking down or simply abandoning it altogether. Account buyers should understand that the former option should be their obligation when intending on buying accounts. This is in part to show some semblance of respect for players who made it to the top through actual plays. This is evident with players who buy League of Legends accounts online since most of them somehow catch up in terms of skill level.


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